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Devlog
Night has Fallen
October 30, 2024
by
Denebola Interactive
3
Wowie! The full game is officially released into the wild! This is not counting all the little bugs and problems that always show up when a game is released, of course. The game only has a digital ver...
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New Manual!
October 23, 2024
by
Denebola Interactive
3
With the release of the full game happening next week, I have decided to share the 20 page illustrated manual early and for free!...
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Ghosts on the Wind
September 07, 2024
by
Denebola Interactive
1
With the game nearing completion, I feel confident about a hard release date deadline. The game will be released in full the day before Halloween of this year! All that the game needs is the final bos...
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Sing Out in the Darkness
May 19, 2024
by
Denebola Interactive
1
I've been finding it difficult to get much feedback. So I've opened up almost the whole game for testing! I've also boosted the starting hearts and skulls to make it a bit easier...
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Dawn Approaches
May 16, 2024
by
Denebola Interactive
3
Well then, a new update has dropped. The demo is still just the first level... Unless someone happens to find the code hidden in the hex data that opens the debug menu! A few things that have been upd...
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Squeak!
March 07, 2024
by
Denebola Interactive
4
It has been at least two years (with breaks) since I first started working on this project. It is written entirely in assembly because it is what I feel most comfortable with, and all assets were crea...
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