Nocptern (GB)
Play as a bat as you fly around and use a reflective echo-location attack!
Control | Gameboy | Browser |
---|---|---|
Move | D-Pad | WADS or Arrow Keys |
Shoot | B Button | Z or K |
Skull Bomb | A Button | X or L |
Pause/Status | Start Button | Enter |
The screen automatically scrolls horizontally.
Use the D-Pad to move around in 8 directions.
The B Button launches a sound wave blast. Collect the Note Item which allows shots to be reflected back. If a reflected shot contacts the bat again, it will break up into a three-way attack!
The A Button unleashes a powerful Skull attack that clears all enemies on screen. If you have enough Skulls that is!
The Start Button pauses the game of course, but also allows you to see how many Hearts and Skulls you have left.
Destroying enough enemies causes an item to spawn.
Can you finish the game without getting shot down or squished?
Updated | 23 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | Denebola Interactive |
Genre | Shooter |
Tags | 8-Bit, autoscroller, bats, Difficult, Game Boy, Ghosts, Halloween, horizontal-shooter, Shoot 'Em Up, Spooky |
Average session | About a half-hour |
Purchase
In order to download this game you must purchase it at or above the minimum price of $9 USD. You will get access to the following files:
Download demo
Development log
- Night has Fallen23 days ago
- New Manual!30 days ago
- Ghosts on the Wind77 days ago
- Sing Out in the DarknessMay 19, 2024
- Dawn ApproachesMay 16, 2024
- Squeak!Mar 07, 2024
Comments
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This game is sooo cool, I really like the style and it makes so much fun :D Do you plan a full release?
Thanks! And yes, the full game is going to be released the day before Halloween if a few days. :D A cartridge version is also planned for the future.
Wow, even a cartridge! I'm in :)
Just played again... it's fun :) Sorry to bother again :D
There is something compelling about the refection mechanics. I wish I could say I knew what I was doing at the start, but it just turned out that way!
Does anything stand out to you that could be tweaked or adjusted? Is it too easy or too hard? It's hard to get a good impression of the overall difficulty from just one level, of course.
Well it's hard. It needs a few tries to master. Maybe this level should be considered as Level 2 or so :) (from it's difficulty)
Good to know! I actually intend it to be a little on the tough side, but hopefully not as hateful as Ghouls and Ghosts for example. I may keep the power up progression fairly forgiving in that case.
Really cool! The reflectible sound wave is so satisfaying
I knew I was on the right track when I kept playing the first level when I got it all working!
👍
Looks promising, keep up the good work!
Thanks!
This is so much fun! The bullet bouncing mechanic forces the player to make lots of risks. I like it!
There are certain situations in which the diagonal reflections will get you out of tight spots. I try not to make it feel unfair though!